Large Humanoid (Human), Chaotic Evil
Armor Class 18 Natural armour
Hit Points 230 (20d8)
Speed
STR
20 (+5)
DEX
28 (+9)
CON
30 (+10)
INT
20 (+5)
WIS
23 (+6)
CHA
22 (+6)
Saving Throws DEX +15, CON +16
Damage Vulnerabilities Psychic
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine; Bludgeoning, Piercing, and Slashing from Magic Weapons
Condition Immunities Blinded
Senses Passive Perception 25
Languages Abyssal, Infernal and Common
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Shapechanger.  Corvis can turn into a raven whenever he pleases. 

Spellcasting. Corvis is a 9th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 20, +12 to hit with spell attacks). Corvis has following spells prepared:
 Spare the Dying, Thunderclap, Cause Fear, See Invisibility, Lightning Bolt, Power Word Kill.                                     

 

Actions

Multiattack. Corvis makes two Talon attacks.

Talons. Melee Weapon Attack: +11 to hit, reach 5 ft., 1 target. Hit: (2d12 + 5) Piercing damage. 

 

Bonus Actions

Corvis can cast a spell as a bonus action.

Reactions

Godly Agility. Corvis can use a reaction to doge a single attack (must state before hit roll).

 

Legendary Actions

Corvis can use 1 legendary action.

Talons.

Dramatic Exit. A bright flash of blue flame erupts from Corvis (dealing 1d10 damage to all creatures within a 20ft radius) as Corvis teleports to the Spiritual Plane. 

Description

Corvis appears to be human but stands far taller with huge, black raven wings sprouting from his back. Corvis has his eyes bonded shut with scars overtop and has shoulder-length, matted, black hair.  

Previous Versions

Name Date Modified Views Adds Version Actions
7/20/2021 6:18:56 PM
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Monster Tags: fiendhumanoidmonstrosity

HiSaidTheHen

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