Medium Humanoid (Goblinoid), Any Evil Alignment
Armor Class 16 (custom black/ purple hobgoblin chain mail)
Hit Points 25 (1d10 + 2)
Speed 30 ft.
STR
13 (+1)
DEX
12 (+1)
CON
13 (+1)
INT
13 (+1)
WIS
8 (-1)
CHA
5 (-3)
Saving Throws STR +3, DEX +3
Damage Immunities Poison
Condition Immunities Charmed
Senses Darkvision 60 ft., Passive Perception 13
Languages Common, Goblin
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Martial Advantage. Once per turn, the hobgoblin can deal an extra 7(2d6); damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn't incapacitated.

Summon Reinforcements. At the start if the fight, roll d4; determine the amount of  reienforcements that help in the fight. *1; one hobgolin, 2; hobgoblin & goblin archer, 3; 2 hobgoblins & goblin archer, 4; 2 hobgoblins, goblin archer, and feral dog.

Actions

Longsword. Melee Weapon Attack: +3; to hit, reach 5 ft., one target. Hit: (1d8 + 1); slashing damage, or 6 (1d10 + 1); slashing damage if used with two hands.

Longbow. Ranged Weapon Attack:+3; to hit, range 150/600 ft., one target. Hit: (1d8 + 1); piercing damage.

Bonus Actions

Will sit atop his high groud, Calling Reinforcements to begin his initiave. 

Will follow up with some long bow supporting shots, until his team reaches 50%.

Very smart soilder and attacks accordingly. Learned the skills from someone

Reactions

The Chief of the nearby goblin tribe. 

Description

Grey hobgoblin with a thick scar along the right side of his face. Being faced with much human scum, Grome has grown paranoid. He has become a shell of who he once was.

Lair and Lair Actions

Not a lair but a fort. A classical roman garrison fort. 

When looking directly at the front of this fort, you can see that there stand 2 goblins holding bows and arrows (Guarding the fort)

Chief Groom is located in the Centre back of fort. His shack is located at the top of a natural hill that sits within the garrison. He will call in reinforcements to the battle once he realises that these men prove more of a threat then they are.

 

Monster Tags: Goblinoid

Habitat: DesertForestGrasslandHillUnderdark

LoyalBrownMan

Comments

Posts Quoted:
Reply
Clear All Quotes