Medium Humanoid (Any Race), Neutral Evil
Armor Class 12 (leather armor)
Hit Points 24 (3d8 + 12)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws STR +5, CON +5
Skills Intimidation +4
Damage Resistances Necrotic, Poison
Senses Passive Perception 10
Languages Common
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Cultist of Grall. The bilge baron has advantage on saving throws against being poisoned and is immune to being frightened by undead. 

Actions

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.

Description

Bilge Barons are the junior officers of the Cult of Grall, covered in festering wounds and stuck with sharp pieces of iron. 

Monster Tags: humanoid

gyrozen

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