Special Trait Name. Voidwalk (The Voidling can disappear by melting into a puddle and freely move around while leaving behind a trail of void, while in this state their movement speed goes from 30ft to 45ft.)
Spellcasting. N/A
Action Name. Liquify Skin (the Voidling will have a chance to liquify a part of its body before impact of a physical attack), Dash, Climb,
Action Melee Attack. Claw: +2 to hit, reach 6 ft., 1 target. Hit: 1 (2d6 + 4) [Necrotic] damage.
Action Ranged Attack. Void Tendrils: +3 to hit, range 10/30 ft., 2 target. Hit: 2 (#2d6 + 6) [Necrotic] damage.
If The Voidling is hit by a ranged weapon it has a 10% chance to launch the ranged weapon back and the target must roll a dexterity check to dodge it.
Reaction Name. N/A
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A Voidling is a horrific creature of unknown origin that came to Morthel from the stars via meteorites that crashed down. They are creatures of deep black dripping leathery skin, almost amphibian like. They can take many different forms and sizes although a twisted humanoid shape is the most common form. They are usually silent creatures although when alarmed they will make a strange unnerving clicking sound followed by a high pitched gurgle, and when agitated they will make a low screech like a demented pig. Voidings are very dangerous and very unknown creatures. New, more deadly variants and powers of theirs are discovered constantly as time goes on of their planetary invasion.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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