Armor Class
15
studded leather
Hit Points
65
(10d8 + 20)
Speed
30 ft.
STR
15
(+2)
DEX
16
(+3)
CON
14
(+2)
INT
14
(+2)
WIS
11
(+0)
CHA
14
(+2)
Saving Throws
STR +4, DEX +5, WIS +2
Senses
Passive Perception 10
Languages
Common
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Multiattack. Enter the description for your action. The guard makes two attacks.
Sword. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 6 (1d6 + 3) slashing damage.
Longbow. RangedWeapon Attack: +5 to hit, range 150/600 ft., 1 target. Hit: 9 (1d8 + 3) piercing damage.
Bonus Actions
Shield Bash. As a bonus action, the guard can bash a creature with its shield within range. The creature must make a DC 15 dexterity saving throw or take 1d6 bludgeoning damage and be knocked prone on a failed save. The creature takes half damage and is not knocked prone on a successful save.
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