Medium Humanoid, Chaotic Evil
Armor Class 16
Hit Points 100 (10d10)
Speed 35 ft., Climb 10 ft. If the climbing platform is higher than 10ft, Caustic will fall off of it
STR
20 (+5)
DEX
10 (+0)
CON
16 (+3)
INT
24 (+7)
WIS
14 (+2)
CHA
6 (-2)
Saving Throws STR +9, INT +11
Damage Resistances Poison
Damage Immunities Acid
Condition Immunities Charmed, Frightened
Senses Passive Perception 10
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

NOX vision. Caustic imediatly finds someone for just being in his gas.

the gas. when an enemy of Caustic, enters the gas, it deals 2d8 acid damage for every 10ft in there and divides his speed by 2.

Actions

Death Hammer. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 14 (1d10 + 5) bludgeoning damage. 

Peacekeeper. RangedWeapon Attack: +8 to hit, range 10/20 ft., 1 target. Hit:  22(4d6 + 4) fire damage. If someone is at 5ft next to Caustic when this is used, the damage goes up by 2d6+ 2 fire damage. 20 bullets.

NOX gas grenade. throws a gas grenade that afects 20ft by 20ft.

Bonus Actions

NOX gas trap. puts a gas trap ,(max 6) that triggers when an enemy goes for about 10ft of it or shoots it.

When triggered ,it'll release the gas in a square of 30ft by 30ft, and it'll last for about 5 rounds.

After the 5 rounds ,it'll deactivate and Caustic will have one more gas trap to put somewhere.

azorgon

Comments

Posts Quoted:
Reply
Clear All Quotes