Medium Humanoid (Human), Any Alignment
Armor Class 18 breastplate, shield
Hit Points 33 (6d8 + 6)
Speed 30 ft.
STR
15 (+2)
DEX
14 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws STR +4, CHA +2
Skills Intimidation +2
Senses Passive Perception 11
Languages Common Aeillan
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Skirmish Tactics. Aeillan Akritae Leader can take disengage action as a bonus action.

 

Actions

Multiattack. The Aeillan Veteran Officer makes two attacks with its arming sword.

Arming Sword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 2) slashing damage. 

Arquebus (Recharge 3-6). Ranged Weapon Attack: +4 to hit, range 40/120 ft., one target. Hit: 9 (2d8) piercing damage.

Leadership (Recharges after a Short or Long Rest). For 1 minute, the Akritae leader can utter a special command or warning whenever a nonhostile creature that it can see within 30 ft. of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the leader. A creature can benefit from only one Leadership die at a time. This effect ends if the Leader is incapacitated.

Reactions

Parry. The Aeillan Akritae Leader adds 2 to its AC against one melee attack that would hit it. To do so, the Leader  must see the attacker and be wielding a melee weapon.

Description

Akritae Leaders serve as leaders for small bands of Akritae, often either being elected, or selected by their rulers for meritorious service to their states. They are fairly well equipped, and well drilled in the tactics of delaying their opponents, teaching these skills to their subordinates.

 

Previous Versions

Name Date Modified Views Adds Version Actions
4/16/2021 6:58:47 PM
14
0
1.0
Coming Soon
7/23/2021 4:50:53 PM
10
1
--
Coming Soon

Monster Tags: NPChumanoidHuman

SomeGuy223

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