Medium Aberration, Lawful Evil
Armor Class 13 (natural armor)
Hit Points 11 (3d6)
Speed 0 ft., Fly 20 ft.
STR
8 (-1)
DEX
10 (+0)
CON
6 (-2)
INT
16 (+3)
WIS
12 (+1)
CHA
9 (-1)
Saving Throws INT +5, WIS +3
Skills Arcana +5, Insight +3, Investigation +5, Perception +3, Stealth +2
Damage Resistances Psychic
Senses Passive Perception 13
Languages Deep Speech, Undercommon
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Archetype. Controllers specialize in manipulating their enemies and exploiting the battle field they find themselves in. They limit the options of their enemies, aid their allies in setting up and executing plans, or bend the minds of their foes. They are almost always highly magical creatures rather than more mundane ones. 

Trained. Bo is trained in Stealth and Insight, giving them proficiency. 

Limited Telepathy. Bo can magically transmit simple messages and images to any creature withint 120ft of it that can understand a language. Creatures cannot respond.

 

 

Actions

Eyebeam. Ranged Weapon Attack: +5 to hit, reach 30 ft., one target. Hit: 5 (1d4+3) psychic damage and the target is pushed 5 ft or knocked prone. 

Nourishing Flesh. Once on each of your turns, when it damages a creature with a bite, it regains 3 (1d4+1) hp, provide you have less than half your hit points when you hit. 

Bonus Actions

Skulk. As a bonus action, Bo can take the Hide action.

Description

Temperament. Bo is a Timid Beholder.

Monster Tags: Beholder

Habitat: Underdark

KennedyBurke

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