Keen Senses. The Arch Owl has advantage on Wisdom (Perception) checks that rely on sight or hearing
Telepathy: Arch Owls can communicate with willing creatures if it can see them and they are within 120 ft.
Multiattack. The Arch Owl makes two attacks: one with its beak and one with its talons.
Beak. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 5) piercing damage.
Talons. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 5) slashing damage.
As a reaction the Arch Owl can emit a sonic attack after being struck in melee combat.
Screech: The sound expands in a 15 foot cone and deals 3d6 damage, Con save for 1/2 damage, those who fail their save are deafened for 1 minute.
Description
The Arch Owl is a creature born of the Fey but is so intent on guarding our world that it also counts as a Beast for spells that can effect that creature type. These large glorious green feathered owls have a deep wisdom in their eyes and can communicate with other creatures telepathically if they are within 120 feet and are willing to hear its voice.
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