Magic Resistance. Barako has a strang magic resistans (advantage on saving throws against spells and other magical effects).
Spellcasting. Barako is an 18th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). Barako can cast disguise self at will and has the following wizard spells prepared:
Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp
1st level (4 slots): detect magic, identify, mage armor*, sun strike
2nd level (3 slots): detect thoughts, mirror image,
3rd level (3 slots): counterspell, solarbeam
4th level (3 slots): banishment, fire shield, stoneskin*
5th level (3 slots): soalarbomb, scrying, wall of force
6th level (1 slot): globe of invulnerability
7th level (1 slot): summon barakoa
*The archmage casts these spells on itself before combat.
Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Description
Baraka the leader of the grate sun clult Barakoana. He alwase whares a mask of gold that seems to shape to his face what could be on the other side?
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