Small Elemental, Any Alignment
Armor Class 13 Natural armor
Hit Points 24 (4d8)
Speed 30 ft., hover , Walk 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
14 (+2)
INT
13 (+1)
WIS
15 (+2)
CHA
11 (+0)
Damage Immunities Fire
Condition Immunities Charmed, Frightened, Grappled, Prone, Restrained
Senses Passive Perception 12
Languages understands the languages you speak
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Hit Points 5 + five times your druid level

Senses darkvision 60 ft., passive Perception 12

Challenge — Proficiency Bonus (PB) equals your bonus (+2)

Actions

Flame Seed. Ranged Weapon Attack: your spell attack modifier to hit, range 60 ft., one target you can see. Hit: 1d6 + PB fire damage.

Fiery Teleportation. The spirit and each willing creature of your choice within 5 feet of it teleport up to 15 feet to unoccupied spaces you can see. Then each creature within 5 feet of the space that the spirit left must succeed on a Dexterity saving throw against your spell save DC or take 1d6 + PB fire damage.

Bonus Actions

n/a

Reactions

n/a

Description

Asha is fashioned after a medium to small-sized wild cat, the caracal, native to the dry desert lands of the Unresting Barrens. It is characterised by a robust build, long legs, a short face, long tufted ears, and long canine teeth. When open, inside Asha's mouth one can see a surface of that of crackled magma and flame. Its coat is uniformly reddish tan or sandy, while the ventral parts are lighter with small reddish markings. It reaches 40–50 cm (16–20 in) at the shoulder and weighs 8–19 kg (18–42 lb). 

dragora86

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