Medium Elemental, Neutral
Armor Class 20 (natural armor)
Hit Points 90 (10d8 + 51)
Speed 20 ft., Burrow 20 ft.
STR
18 (+4)
DEX
10 (+0)
CON
23 (+6)
INT
11 (+0)
WIS
10 (+0)
CHA
11 (+0)
Skills Perception +6, Stealth +3
Damage Resistances Piercing and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Darkvision 60 ft., Tremorsense 60 ft., Passive Perception 16
Languages Terran
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Earth Glide. The chardalyn xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.

Stone Camouflage. The chardalyn xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Treasure Sense. The chardalyn xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it.

Spell Reflect. When a spell targets the chardalyn xorn roll a d6 on a 6 the spell is reflected back.

Actions

Multiattack. The chardalyn xorn makes three claw attacks and one bite attack.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d6 + 5) slashing damage.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 18 (3d6 + 5) piercing damage.

Description

The chardolyn xorn's body has been imbued with the maddening energy of chardolyn. Its body is encased in chardolyn crystals raising its AC. Any prolonged touch with it will bring the same effects upon an adventurer brave or dumb enough to engage with it. If a creature is grappled by the chardolyn xorn at the beginning of its next turn it must make a wisdom saving throw (DC 14). On a failed save the creature takes 2d6 psychic damage. The creature repeats the saving throw each round it remains grappled. Breaking the grapple ends this effect.

Habitat: Underdark

hissing_cat

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