Surge of Red. Ranged Spell Attack: Bethelda causes a surging tide of blood to crash across the ground out from her in a radius of 10 feet. All enemies within this radius must make a DC 13 Strength check or be knocked prone and pushed back 10 feet. On a success, they are not knocked prone and are only pushed back 5 feet. The DC can be raised by 1 for every 2 blood points spent.
Draw Blood. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 7 (1d6 + 3) [slashing] damage. Damage done this way is converted into blood points.
Blood Bolt. RangedWeapon Attack: +7 to hit, range 35/70 ft., 1 target. Hit: 14 (2d8 + 5) [necrotic] damage. Bethelda can choose to augment this power by using 6 blood points to create another blood bolt.
Blood in the Eyes. Bethelda is able to expend 6 blood points in order to impose disadvantage on a melee attack against her that she can see.
Blood Fog. In a 30 foot area surrounding Bethelda, Crimson fogs sweeps out from her and heavily obscures the area. Any enemy inside the area at the end of their turn must make a DC 13 Constitution saving throw or Suffer 7 (1d6+3 ) Necrotic damage. This damage increases with the spending of 6 blood points to 10 (2d6+3) Necrotic damage
Drink Deeply. Bethelda can heal health by drinking from her blood pool, at a rate of 1 Hit Point for every 2 blood Points.
Description
A quiet old woman who runs a potion shop, Bethelda is the former lover of one of the most deadly vampires in history. She learned the power innate in blood and learned how to use this in order to augment her magic. It was her youthful beauty and clever wit that Ambadex loved so deeply, and though her beauty has faded, he still enjoys her brilliant mind. She creates healing potions out of the blood of children taken from the street. Their blood is the most potent and dangerous.
Lair and Lair Actions
If she is caught by suprise in her bedroom, she is able to draw 16 blood points from her vases on either side of her bed. If she is encountered in her laboratory, she is able to draw 26 blood points from the vats. If she is encountered in the front of her shop, she is able to draw 30 blood points from the potion bottles. Each potion bottle on her person is worth a total of 4 blood points if the party is carrying any of hers when they encounter her. If she is able to kill a small child, she gains 26 blood points from their corpse.
Previous Versions
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Coming Soon
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