Magic Resistance. Has advantage on saving throws against spells and other magical effects.
Spell Immunity. Is immune to fireball, heat metal, and lightning bolt.
Expeditous Swap. Can change the weapon used in a attack mid hit.
Rush. Can double his speed while slowed, lasts 1 minute. once per battle.
Born for This. Deal double damage with Legendary Swords.
Spell DC: 18
Spells. Fireball, Mass Healing Word, Thunder Step, Spirit Shroud, Phantasmal Killer.
3d5 Con DC: 15
Ability Modifier: 5
Multiattack. Makes two legendary sword attacks.
Hononoken. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 1d4 + 5 slashing damage + (2/1)d6 fire damage.
Kaminoken. Melee Weapon Attack: +10 to hit, reach 5 ft., heavy, one target. Hit: 1d6 + 5 slashing damage + 1d4 radiant damage. Cura 1d4 de HP de aliados a 20 feet por golpe atingido.
Hapunoken. Melee Weapon Attack: +10 to hit, reach 5 ft., finesse, light, one target. Hit: 1d6 + 5 slashing damage + 1d4 thunder damage. Aumenta +2 no próximo dado rolado pelos aliados por golpe atingido, e reduz -1 no próximo dado rolado pelos inimigos.
Yaminoken. Melee Weapon Attack: +10 to hit, reach 5 ft., heavy, two-handed, one target. Hit: 2d5 + 5 slashing damage + 1d4 necrotic damage. O usuário cura metade de todo dano causado por essa espada enquanto o Spirit Shroud estiver ativo. Sobrecura.
Saikikkunoken. Melee Weapon Attack: +10 to hit, reach 15 ft., heavy, two-handed, one target. Hit: 2d5 + 5 slashing damage + 1d4 psychic damage. Sua lâmina é invisível, o usuário possui vantagem em todos os golpes contra alvos fora do Ethereal Plane, acerta alvos que estão no Ethereal Plane normalmente.
Lengendary Sword Spell. After making two legendary sword attacks, cast the legendary spell of the sword as a bonus action, then Cons Saving Throw, fail: 3d5 respective damage, success: half damage.
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