Armor Class
13
natural armor
Hit Points
66
(7d10 + 24)
Speed
60 ft.
STR
18
(+4)
DEX
10
(+0)
CON
19
(+4)
INT
2
(-4)
WIS
12
(+1)
CHA
6
(-2)
Skills
Intimidation +2, Perception +5, Stealth +2
Senses
Passive Perception 15
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Ambusher. The carnotaurus has advantage on attack rolls against any creature it has surprised.
Trampling Charge. If the carnotaurus moves at least 20 feet straight toward a creature and then hits it with a bite attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the carnotaurus can make one bite attack against it as a bonus action.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 19 (3d10 + 4) piercing damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
7/26/2021 2:47:31 AM
|
2
|
1
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1
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Coming Soon
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