Large Fiend (Demon), Chaotic Evil
Armor Class 16 (natural armor)
Hit Points 101 (11d10 + 44)
Speed 30 ft., Fly 80 ft.
STR
16 (+3)
DEX
17 (+3)
CON
17 (+3)
INT
6 (-2)
WIS
18 (+4)
CHA
9 (-1)
Saving Throws DEX +6, WIS +7, CHA +2
Damage Resistances Cold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Frightened, Poisoned
Senses Blindsight 120ft, Passive Perception 18
Languages Abyssal, Telepathy 120 ft.
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Magic Resistance. The demon has advantage on saving throws against spells and other magical effects.

Sonar: if subject to the deafened conditio, the demon loses its blindsight.

Actions

Multiattack. The demon makes two attacks: one with sonic scream its  and one with its talons.

Talons: +6 to hit, reach 5ft, 1 target. Hit: 2d6 + 6 slashing damage.

Sonic scream: all creatures in a 40ft cone must make a dc15 CON save or take 5d8 psychic damage or half as much on a success.

Monster Tags: Demon

BasementBoys87

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