False Appearance. While the shrub remains motionless, it is indistinguishable from a normal shrub.
Bonus Proficiencies. 1st-level Warrior feature. Zoot gains proficiency in Strength. In addition, Zoot gains proficiency in Animal Handling and Perception. Zoot gains proficiency with all armor.
Martial Role. 1st-level Warrior feature. Attacker. Zoot gains a plus 2 to all attack roles.
Second Wind. 2nd-level Warrior feature. Zoot can use a bonus action on its turn to regain hit-points equal to 1d10+5 (dice + level in this class). Once it uses this feature, it must finish a short or long rest before it can use it again.
Improved Critical. 3rd-level Warrior feature. Zoot's attack rolls score a critical hit on a roll of 19 or 20.
Rake. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 + 1) slashing damage.
Description
Zoot is an awakened shrub born from a Pot of Awakening gifted to Qyryz by Sildar Hallwinter for her birthday.
Zoot is a sidekick.
Zoot's sidekick class is Warrior and is currently level 3.
Previous Versions
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