Assassinate. During its first turn, the assassin has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the assassin scores against a surprised creature is a critical hit.
Evasion. If the assassin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
Sneak Attack. Once per turn, the assassin deals an extra 70 (20d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the assassin that isn't incapacitated and the assassin doesn't have disadvantage on the attack roll.
Multiattack. The assassin makes two shortsword attacks.
Shortsword. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 10 (1d6 + 7) piercing damage, and the target must make a DC 19 Constitution saving throw, taking 24 (7d6) necrotic damage on a failed save, or half as much damage on a successful one.
Light Crossbow. Ranged Weapon Attack: +10 to hit, range 80/320 ft., one target. Hit: 11 (1d8 + 7) piercing damage, and the target must make a DC 19 Constitution saving throw, taking 24 (7d6) necrotic damage on a failed save, or half as much damage on a successful one.
This section to be completed at a later date.
fright (WIS save)?
hide
This section to be completed at a later date.
Bhaal can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Bhaal regains spent legendary actions at the start of his turn.
Rough Legendary action ideas:
one to paralyze (via excruciating pain, CON save)
one to consume life force (heal hp?)
one to make two shortsword attacks
Description
Trained in the use of poison, assassins are remorseless killers who work for nobles, guildmasters, sovereigns, and anyone else who can afford them.
Lair and Lair Actions
This section to be completed at a later date.
lair actions will revolve around the different types of plants in the arborium and/or other aspect of the room