Armor Class
8
Natural Armor
Hit Points
10
(2d6 + 2)
Speed
40 ft.
STR
18
(+4)
DEX
20
(+5)
CON
8
(-1)
INT
2
(-4)
WIS
1
(-5)
CHA
9
(-1)
Saving Throws
DEX +7
Skills
Religion +11
Damage Resistances
Fire
Senses
Blindsight 60ft, Passive Perception 20
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Proximity. Automatically make the Explode action if within 10ft of their target
Select Target. Select an enemy at the start of an encounter. Must move closer to them every turn after that.
Big Boom. Engage in the Explode action if killed with a Fire or Lightning weapon.
Actions
Explode. Melee Weapon Attack: Targets must make DC16 Con Save or be hit, reach 10 ft. radius. Hit: 50 (5d12 + 5) Force damage. Bomb Squig dies upon exploding.
Bonus Actions
Reorient. Change Target (1/Encounter)
Description
BOOM BOOM BOOM
Comments