Armor Class
14
(natural armor)
Hit Points
132
(13d10 + 39)
Speed
45 ft.
STR
22
(+6)
DEX
11
(+0)
CON
19
(+4)
INT
5
(-3)
WIS
13
(+1)
CHA
10
(+0)
Saving Throws
STR +9, CON +7, WIS +4
Damage Resistances
Cold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Poison
Condition Immunities
Charmed, Frightened, Poisoned
Senses
Darkvision 80 ft., Passive Perception 12
Languages
Abyssal
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Traits
Rampage. When it reduces a creature to 0 hit points with a melee attack on its turn, the boar demon can take a bonus action to move up to half its speed and make a bite attack.
Trample. if the boar demon moves 15ft or more toward a target before attacking, it deals an extra 2d8 bludgeoning damage.
Actions
Tusks. Melee attack, +7 to hit, reach 5ft, 1 target. Hit: 3d10 + 5 slashing damage + 1d12 poison damage
Comments