Large Giant, Chaotic Evil
Armor Class 13 (natural armor)
Hit Points 92 (10d10 + 30)
Speed 40 ft.
STR
21 (+5)
DEX
8 (-1)
CON
17 (+3)
INT
6 (-2)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws STR +7, CON +5
Skills Athletics +4, Intimidation +7, Perception +4
Senses Darkvision 60 ft., Passive Perception 14
Languages Giant, Orc
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Two Heads. The ettin has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

 

Actions

Multiattack. The ettin makes two attacks: one with its battleaxe and one with its morningstar.

Battleaxe. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Morningstar. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.

Double Hock. As a bonus action, once every 3 rounds, both heads can simultaneously spit in a targets face up to 15 feet . If hit the target makes a DC 12 constitution save or is blinded for 1d4-1 rounds  Ranged Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 2 [rollable](1d4-1);

Description

Bob n' Rob is(are?) an ettin who happens to work as muscle for the conniving wererat Lucius. Bob is more concerned with food than anything, while Rob is intensely evil and enjoys violence and causing pain. Both are exceptionally stupid, but are intensely loyal to Lusius because he has always provided him with food(aka dead bodies).

Habitat: ArcticHillMountainUnderdark

Avarice9

Comments

Posts Quoted:
Reply
Clear All Quotes