Medium Elemental, Neutral
Armor Class 15 Leather
Hit Points 127 (15d8 + 60)
Speed 30 ft., walk 10 ft.
STR
14 (+2)
DEX
16 (+3)
CON
19 (+4)
INT
12 (+1)
WIS
14 (+2)
CHA
18 (+4)
Saving Throws DEX +6, CON +7, CHA +7
Skills Perception +5
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Restrained
Senses Darkvision 60ft, Passive Perception 15
Languages Auran, Common
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Magic Weapons: All attacks made by Mist Crusader are considered magic

Actions

Multiattack: Mist Crusader can make two Rapier Attacks and one Small twister attack per turn

Rapier. Melee Weapon Attack: +6 to hit, reach 5 ft., # target. Hit: 16 (3d8 + 3) piercing damage. 

Small Twister. RangedWeapon Attack: +6 to hit, range 60/120 ft., 1 target. Hit: 19 (3d10 + 3) bludgeoning damage.

Description

A Mist Crusader is a humanoid being made entirely of mist. They are often hired as guards, assassins, or thieves by anyone who can pay them. While some Mist Crusaders have a strong sense of justice, most only believe in the power of the coin. Often Mist Crusaders who make their way to the material plane make residence on clouds, as the constant movement of clouds allows them to find a large array of costumers. They view all other creatures as walking wallets, and care not for them except for the money they can provide.

Habitat: Urban

Underfan8

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