Large Monstrosity
Armor Class 14 Natural Armor
Hit Points 55 (10d8 + 10)
Speed 30 ft.
STR
20 (+5)
DEX
13 (+1)
CON
15 (+2)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Saving Throws STR +7, CON +4
Senses Passive Perception 1
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Bewbind Gaze. A Bewbind Boar-Bear's gaze can petrify opponents for a short time. If a creature looks at the Boar-Bear, it may force the creature to make a DC 13 Constitution saving throw or become partially Bew wood and have its speed halved. On the end of that creature's next turn, it repeats repeat the save. On a fail, the creature becomes bewbound (petrified) for 3 rounds.

Actions

Multiattack. The Boar-Bear makes two Bew Munch attacks.

Bewbind Bellow. All creatures within 5 feet of the Boar-Bear must make a DC 15 Constitution Save or be bewbound (see above) for 1 round.

Bew Munch. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 15 (2d10 + 5) piercing damage (only against bewbound creatures).

 

Description

The Bewbind Boar-Bear is a boar/bear hybrid often hunted for its delectable flesh, with taste unparalleled, due to its exclusive diet of bew wood. It is confrontational in nature.

CrazyGoblin

Comments

Posts Quoted:
Reply
Clear All Quotes