Keen Hearing and Smell. Carcharoth has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Unstoppable Rage. Carcharoth has -1 Intelligence and Wisdom, + 3 Strength, +1 Constitution, and Immunity to Exhaustion, so long as he is at full health.
Poison Bite. Melee Weapon Attack: +6{"diceNotation":"2d12+5","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.
Claws. (Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 2) slashing damage.
Description
A werewolf is a savage predator that can appear as a humanoid, as a wolf, or in a terrifying hybrid form—a furred and well-muscled humanoid body topped by a ravening wolf’s head.
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