Medium Dragon, Chaotic Evil
Armor Class 16 (natural armor)
Hit Points 75 (10d8 + 3)
Speed 30 ft., Burrow 15 ft., Fly 60 ft., Swim 30 ft.
STR
14 (+2)
DEX
10 (+0)
CON
14 (+2)
INT
5 (-3)
WIS
10 (+0)
CHA
11 (+0)
Saving Throws DEX +2, CON +4, WIS +2, CHA +2
Skills Perception +4, Stealth +2
Damage Vulnerabilities Fire
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 12
Languages Draconic
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Splinter Breath (Recharge 5–6). The dragon sends out a shower of wooden splinters in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 24 (7d6) piercing damage on a failed save, or half as much damage on a successful one.

Lair and Lair Actions

 

 

ashleycopp

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