Armor Class
18
Natural armor
Hit Points
40
(4d8 + 4)
Speed
30 ft.
STR
16
(+3)
DEX
14
(+2)
CON
16
(+3)
INT
6
(-2)
WIS
8
(-1)
CHA
8
(-1)
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Understands all languages it knew in life but can't speak
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Adamantine: can not be critical hit
Can not move without being under the effects of reanimation
Actions
Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 3) slashing damage.
Multi attack: makes 2 Shortsword attacks
Comments