Armor Class
18
Natural
Hit Points
150
(20d12 + 30)
Speed
35 ft.
STR
30
(+10)
DEX
15
(+2)
CON
18
(+4)
INT
12
(+1)
WIS
12
(+1)
CHA
13
(+1)
Saving Throws
STR +14, CON +8
Skills
Acrobatics +9, Athletics +14, Intimidation +5, Performance +5
Damage Resistances
Poison
Senses
Passive Perception 11
Languages
Any two languages
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Traits
Reckless Attack.When you make your first attack on your turn, you can decide to attack recklessly, giving you advantage on melee weapon attack rolls using STR during this turn, but attack rolls against you have advantage until your next turn.
Intimidating Presence.
You can frighten a creature that you can see within 30 ft. If it can see and hear you, it must succeed on a WIS saving throw DC 13 or be frightened until the end of your next turn. You can use your action to extend the duration of this effect each turn, unless it moves out of line of sight or more than 60 ft. away from you.
Danger Sense.
You have advantage on DEX saving throws against effects that you can see while not blinded, deafened, or incapacitated.
Actions
Multiattack. The Bearded Lady makes three melee attacks with their greataxe
Greataxe. Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 14 (1d12 + 10) slashing damage.
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