Large Beast, Neutral
Armor Class 15 Natural Armor
Hit Points 40 (5d12 + 16)
Speed 40 ft., Swim 25 ft.
STR
13 (+1)
DEX
11 (+0)
CON
16 (+3)
INT
6 (-2)
WIS
10 (+0)
CHA
9 (-1)
Saving Throws CON +5
Skills Intimidation +3, Perception +2
Damage Resistances Poison
Senses Tremorsense, Passive Perception 9
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Poison Resistance. Due to its environment and eating preferences, the Baryonyx developed a resistance to poison and has advantage on saving throws against being poisoned.

Terrain Adapt. The Baryonyx it's used to walk on marshy, muddy, wet terrain, having no movement penalty walking through this type of difficult terrain.

Tremorsense. Used to hunt for fish on murky water and difficult terrain, the Baryonyx can detect and pinpoint the origin of vibrations within a 100ft, provided that the Baryonyx and the source of the vibrations are in contact with the same ground or substance.

Actions

Multiattack. Make 2 claw attacks.

Claws. Melee Weapon Attack: +3 to hit, reach 5ft., one target. Hit: 2d6 + 3 slashing damage. 

Tail. Melee Weapon Attack: +3 to hit, range 10ft., one target. Hit: 3d8 + 2 bludgeoning damage. The target must succeed a DC 13 Constitution ST to not be pushed away 15ft.

Description

Baryonyx is a large dinosaur, with a slim body and long snout that lives around the water, feeding mainly on fish and other small to medium aquatic creatures.

This animal spends most of its time in shallow waters living solitarily.

Usually, has a lighter color in tones of yellow and brown

Monster Tags: Dinosaur

Habitat: CoastalSwamp

AmunAkta

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