Minuscule. A Cinder can fit through any space a grain of rice could fit through.
Shimmer. The Cinder illuminates, and all creatures within 5 feet of the Cinder must succeed a DC 9 Constitution saving throw or be stunned until the end of their next turn.
Burn. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 fire damage, and the target must succeed on a DC 9 Constitution saving throw or take 2 (1d4) radiant damage.
Description
A Cinder is a tiny, butterfly-like creature that faintly glow a whitish-red. They look like glowing cinders from a fire unless they are viewed extremely closely. They are not very dangerous and are no bigger than a grain of sand, but are incredibly lethal when they collect in swarms of billions.
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