Club. Melee weapon attack, +2 to hit, reach 5ft., one target. Hit: 3 (1d4+1) bludgeoning damage.
Description
Bokoblins are reddish, slightly primitive humanoids who live pretty much anywhere in Hyrule. They hunt creatures such as boar, deer, and even other humanoids for food and sport.Though they have limited intelligence, they can perform simple tasks such as ride a horse, cook over a fire, and, somewhat strangely, dance.
Variant: Bokoblin Archer.
Some bokoblins serve as guards of a camp of monsters, equipped with a shortbow and horn for alerting other monsters. A Bokoblin Archer can be any type of bokoblin. Bokoblin Archers have the following action instead of a bokoblin's club attack, and 1 bonus action:
Actions:
Shortbow. Ranged weapon attack, +2 to hit, range 80/320 ft., one target. Hit: 4 (1d6+1) piercing damage.)
Bonus actions:
Horn. The bokoblin blows it's horn. All creatures within 60 feet of the bokoblin are immediately alerted of the bokoblin and all other hostile creatures within 60 feet's presence.
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