Medium Construct, Unaligned
Armor Class 16
Hit Points 40 (4d20)
Speed 0 ft.
STR
1 (-5)
DEX
1 (-5)
CON
1 (-5)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Senses Passive Perception 1
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Skewer. If the damage dealt to a creature exceeds the maximum hit points, the extra damage is carried through to the next creature in the path of the ballista bolt

 

Actions

Load. 1 Action

Aim. 1 Action 

Fire. 1 Action

Bolt. RangedWeapon Attack: +6 to hit, range 100/300 ft., 1 target. Hit: 26 (3d12+ 9) [piercing] damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A Siege crossbow but bigger. Must be mounted on a stand

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Spence_the_Mence

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