Large Construct
Armor Class 16 Natural Armor
Hit Points 187 (34d10)
Speed 30 ft.
STR
25 (+7)
DEX
5 (-3)
CON
25 (+7)
INT
5 (-3)
WIS
5 (-3)
CHA
5 (-3)
Saving Throws CON +10
Damage Immunities Poison, Psychic, Thunder
Condition Immunities Poisoned
Senses Passive Perception 7
Languages --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Actions

Entangling Vines. The Wood Golem casts the Entangle(Spell save dc 16) Spell.

Slam. Melee Weapon Attack: +7 to hit, reach 10 ft., 1 target. Hit: 55 (10d10) Bludgeoning damage. 

Reactions

Absorb Natures Might. When you are targeted by a Druid spell, you can cast counterspell as a reaction.

Description

Wood Golems were created by ancient druids to protect and watch over sacred grounds. They are immune to the wear and tear of nature and the ages, eternal guardians of the force of nature.

Monster Tags: constructplant

Smokehorn_knight_of_Cats

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