Armor Class
16
Natural Armor
Hit Points
187
(34d10)
Speed
30 ft.
STR
25
(+7)
DEX
5
(-3)
CON
25
(+7)
INT
5
(-3)
WIS
5
(-3)
CHA
5
(-3)
Saving Throws
CON +10
Damage Immunities
Poison, Psychic, Thunder
Condition Immunities
Poisoned
Senses
Passive Perception 7
Languages
--
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Traits
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons. The golem's weapon attacks are magical.
Actions
Entangling Vines. The Wood Golem casts the Entangle(Spell save dc 16) Spell.
Slam. Melee Weapon Attack: +7 to hit, reach 10 ft., 1 target. Hit: 55 (10d10) Bludgeoning damage.
Reactions
Absorb Natures Might. When you are targeted by a Druid spell, you can cast counterspell as a reaction.
Description
Wood Golems were created by ancient druids to protect and watch over sacred grounds. They are immune to the wear and tear of nature and the ages, eternal guardians of the force of nature.
Comments