Large Construct
Armor Class 16 Natural Armor
Hit Points 187 (34d10)
Speed 30 ft.
STR
25 (+7)
DEX
5 (-3)
CON
25 (+7)
INT
5 (-3)
WIS
5 (-3)
CHA
5 (-3)
Saving Throws CON +10
Damage Immunities Poison, Psychic, Thunder
Condition Immunities Poisoned
Senses Passive Perception 7
Languages --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Actions

Innate Spellcasting. The golems innate spellcasting ability is Wisdom (spell save DC 16). It can innately cast the following spells, requiring no material components:

At will: entangle, counterspell

Slam. Melee Weapon Attack: +7 to hit, reach 10 ft., 1 target. Hit: 55 (10d10) Bludgeoning damage. 

Description

Wood Golems were created by ancient druids to protect and watch over sacred grounds. They are immune to the wear and tear of the ages, eternal guardians of the force of nature. The Golem is immune to some magic, due to the power the archdruid entrusted to it. They can summon vines to trap their enemies so that they can easily dispose of them.

Previous Versions

Name Date Modified Views Adds Version Actions
8/3/2021 2:51:51 AM
10
1
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Coming Soon
8/3/2021 2:54:03 AM
7
1
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Coming Soon

Monster Tags: constructplant

Smokehorn_knight_of_Cats

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