Fog Stealth. The Amnesianor advantage on Dex Stealth checks made to hide while hiding in fog.
Innate Spellcasting. The Amnesianor can innately cast Invisiblibilty without any components.
Multiattack. The Amnesianor makes two claw attacks.
Claws. Melee Weapon Attack: + to hit, reach 5 ft., 1 target. Hit: 32 (7d6) Slashing damage.
Amnesia (Recharge 6). The Amnesianor chooses a non-undead creature that is within 30 ft. of it. The creature must succeed a DC 19 WIS saving throw or forget one of following things. A Wish spell is the only way to reverse the amnesia, but only within 72 hours (3 days) of it occurring. Roll a d6 for effect. (If the creature gets an effect that doesn't make sense to inflict, roll the d6 again)
1. Creature forgets what and/or who they are.
2. Creature forgets it's name (If any).
3. Creature forgets anyone it met in the last 24 hours (including party members/other creatures)
4. Creature forgets all memories prior to having amnesia.
5. Creature forgets how to cast spells and/or forgets how to use it's weapons (If any).
6. Creature forgets anyone it knew prior to having amnesia.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
This monster is very similar to a spectator in appearance except it is black, has a glowing blue shark-like fin on the top of it's head and, instead of tentacles that have eyes on the ends they instead are claws. The Amnesianor has a large, singular, light yellow eye.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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