Medium Aberration, Chaotic Evil
Armor Class 16 Natural Armor
Hit Points 219 (20d10 + 64)
Speed 0 ft., Fly 45 ft. (Hover)
STR
10 (+0)
DEX
16 (+3)
CON
14 (+2)
INT
13 (+1)
WIS
11 (+0)
CHA
21 (+5)
Saving Throws CHA +10
Skills Stealth +8
Damage Resistances Acid, Fire, Lightning, Poison
Damage Immunities Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Senses Darkvision 60 ft., Passive Perception 10
Languages Understands Deep Speech but can't speak it, Common, but only telepathically 60 ft.
Challenge 14 (11,500 XP)
Proficiency Bonus +5
Traits

Fog Stealth. The Amnesianor advantage on Dex Stealth checks made to hide while hiding in fog.

Innate Spellcasting. The Amnesianor can innately cast Invisiblibilty without any components. 

Actions

Multiattack. The Amnesianor makes two claw attacks.

Claws. Melee Weapon Attack: + to hit, reach 5 ft., 1 target. Hit: 32 (7d6) Slashing damage. 

 Amnesia (Recharge 6). The Amnesianor chooses a non-undead  creature that is within 30 ft. of it. The creature must succeed a DC 19 WIS saving throw or forget one of following things. A Wish spell is the only way to reverse the amnesia, but only within 72 hours (3 days) of it occurring. Roll a d6 for effect. (If the creature gets an effect that doesn't make sense to inflict, roll the d6 again)

1. Creature forgets what and/or who they are.

2. Creature forgets it's name (If any).

3. Creature forgets anyone it met in the last 24 hours (including party members/other creatures)

4. Creature forgets all memories prior to having amnesia. 

5. Creature forgets how to cast spells and/or forgets how to use it's weapons (If any). 

6. Creature forgets anyone it knew prior to having amnesia. 

 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

This monster is very similar to a spectator in appearance except it is black, has a glowing blue shark-like fin on the top of it's head and, instead of tentacles that have eyes on the ends they instead are claws. The Amnesianor has a large, singular, light yellow eye.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Mind Flayeraberration

Habitat: SwampUnderdark

DruidVSAdventure

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