Large swarm of Huge dragons, Neutral Good
Armor Class 20 Natural Armor
Hit Points 132 (12d10 + 3)
Speed
STR
23 (+6)
DEX
20 (+5)
CON
16 (+3)
INT
15 (+2)
WIS
8 (-1)
CHA
14 (+2)
Saving Throws STR +11, DEX +10, WIS +4
Damage Resistances All damage but Force, Radiant, and Psychic
Senses Passive Perception 15
Languages Draconic
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Actions

Spear: 

Action Melee Attack. 1d20 + 6 to hit, reach 15 ft., 2 targets. Hit: 36 (4d10 + 6) + 12(2d6)  Stabbing/Necrotic damage. 

Bite: 1d20+6 to hit, range 40 ft., 1 target. Hit: 24 (5d8 + 6) piercing damage.

Reactions

Head of Silver: The dragon will block all attacks with its head, increasing its AC by 4.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A dragon of Silver.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Cult of the Dragon

Habitat: HillMountain

JaydenRobinson914

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