Armor Class
7
Natural Armor
Hit Points
15
(1d12 + 3)
Speed
20 ft., Climb 5 ft.
STR
13
(+1)
DEX
15
(+2)
CON
12
(+1)
INT
9
(-1)
WIS
8
(-1)
CHA
11
(+0)
Saving Throws
DEX +4, CHA +2
Damage Vulnerabilities
Slashing
Damage Immunities
Acid, Necrotic
Condition Immunities
Blinded, Exhaustion
Senses
Darkvision 130 ft., Passive Perception 13
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Slippery Surface. A creature that tries to grapple the Krauk must roll a Strength saving throw. Upon failure, the creature slips off.
Actions
Bite. Melee Weapon Attack: +2 to hit, reach 1 ft., 1 target. Hit: 8 (1d8) Piercing damage.
Claw. Melee Weapon Attack: +1 to hit, reach 3 ft., 1 target. Hit: 7 (1d6 + 1) Slashing damage.
Reactions
Claw. Melee Weapon Attack: +1 to hit, reach 3 ft., 1 target. Hit: 7 (1d6 + 1) Slashing damage.
Description
Krauks are small, slimy, smooth-skinned creatures who tirelessly prowl for more food to eat in the upper Underdark. It's vibrant green body glows in the dark, warning predators that it's meat is poisonous.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
8/3/2021 8:59:36 PM
|
26
|
4
|
--
|
Coming Soon
|
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