Small Beast, Any Alignment
Armor Class 7 Natural Armor
Hit Points 15 (1d12 + 3)
Speed 20 ft., Climb 5 ft.
STR
13 (+1)
DEX
15 (+2)
CON
12 (+1)
INT
9 (-1)
WIS
8 (-1)
CHA
11 (+0)
Saving Throws DEX +4, CHA +2
Damage Vulnerabilities Slashing
Damage Immunities Acid, Necrotic
Condition Immunities Blinded, Exhaustion
Senses Darkvision 130 ft., Passive Perception 13
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Slippery Surface. A creature that tries to grapple the Krauk must roll a Strength saving throw. Upon failure, the creature slips off.

Actions

Bite. Melee Weapon Attack: +2 to hit, reach 1 ft., 1 target. Hit: 8 (1d8) Piercing damage.

Claw. Melee Weapon Attack: +1 to hit, reach 3 ft., 1 target. Hit: 7 (1d6 + 1) Slashing damage.

Reactions

Claw. Melee Weapon Attack: +1 to hit, reach 3 ft., 1 target. Hit: 7 (1d6 + 1) Slashing damage.

Description

Krauks are small, slimy, smooth-skinned creatures who tirelessly prowl for more food to eat in the upper Underdark. It's vibrant green body glows in the dark, warning predators that it's meat is poisonous.

Previous Versions

Name Date Modified Views Adds Version Actions
8/3/2021 8:59:36 PM
26
4
--
Coming Soon

Habitat: Underdark

EvilPotatoChips

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