Armor Class
3
Natural Armor
Hit Points
10
(1d10 + 3)
Speed
15 ft., Climb 3 ft.
STR
12
(+1)
DEX
14
(+2)
CON
11
(+0)
INT
8
(-1)
WIS
7
(-2)
CHA
10
(+0)
Saving Throws
DEX +4, CHA +2
Damage Vulnerabilities
Slashing
Damage Immunities
Acid, Necrotic
Condition Immunities
Blinded, Exhaustion
Senses
Darkvision 100 ft., Passive Perception 10
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Slippery Surface. A creature that tries to grapple the Krauk must roll a Strength saving throw. Upon failure, the creature slips off.
Actions
Bite. Melee Weapon Attack: +2 to hit, reach 1 ft., 1 target. Hit: 8 (1d8) Piercing damage.
Paw. Melee Weapon Attack: +1 to hit, reach 3 ft., 1 target. Hit: 6 (1d6) Slashing damage.
Reactions
Bite. Melee Weapon Attack: +2 to hit, reach 1 ft., 1 target. Hit: 8 (1d8) Piercing damage.
Description
Krauks are small, slimy, smooth-skinned creatures who tirelessly prowl for more food to eat in the upper Underdark. It's vibrant green body glows in the dark, warning predators that it's meat is poisonous.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
8/3/2021 9:02:09 PM
|
12
|
1
|
1.0
|
Coming Soon
|
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