Tiny Fey, Neutral Good
Armor Class 16 Leather Armor
Hit Points 3 (2d4 - 2)
Speed 10 ft., fly 30 ft.
STR
2 (-4)
DEX
20 (+5)
CON
8 (-1)
INT
10 (+0)
WIS
14 (+2)
CHA
15 (+2)
Saving Throws WIS +4
Skills Arcana +2, Medicine +4, Perception +4, Stealth +7
Senses Passive Perception 14
Languages Sylvan
Challenge 1/4 (50 XP)
Proficiency Bonus +2

Bonus Proficiencies. Crystalina has proficiency with light armor.

Magic Resistance. Crystalina has advantage on saving throws against spells and other magical effects.

Spellcasting (Healer). Crystalina is a 1st-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). She has the following cleric spells prepared:

Cantrips (at will): sacred flame, spare the dying

1st level (2 slots): cure wounds

Actions

Superior Invisibility. Crystalina magically turns invisible until her concentration ends (as if concentrating on a spell). Any equipment she is wearing or carrying is invisible with her.

Environment: Forest

DDB_Creative_Content

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