Legendary Resistance (3/Day): If C’arlisx fails a saving throw, it can choose to succeed instead.
Multi Attack: C’arlisx can make 3 attacks. One with its Tail and two with its Wing Spikes.
Tail Attack. Melee Weapon Attack: +7 to hit, reach 15 ft., 1 target. Hit: 4d10+6 bludgeoning.
Wing Spike Attack. Ranged Weapon Attack: +7 to hit, range 300 ft., 1 target. Hit: 2d8+4 piercing damage plus 1d8 radiant damage..
Radiant Paralysis: C’arlisx stares at a creature with its eyes. That creature must make a DC 17 Wisdom saving throw or become restrained. If the saving throw fails by 5 or more, the creature is instantly petrified. The restrained creature must repeat the saving throw at the end of its next turn, becoming petrified on a failure or ending the effect on a success. The petrification lasts until the creature is freed by the greater restoration spell or other magic.
Shape Shifting: C’arlisx can use its action to change sizes from gargantuan to tiny. As a tiny creature its AC increases to 20 and its flying speed becomes 20ft of walking speed.
Can take 3 Legendary Actions, choosing from the options below. Only one legendary action can be used at a time, and only at the end of another creature's turn. Spent legendary actions are regained at the start of each turn.
Detect: C’arlisx makes a Wisdom (Perception) check.
Wing Spikes: C’arlisx makes a single Wing Spike Attack.
Wing Attack (Costs 2 Actions). C’arlisx beats its wings with vigor. Each creature in a 20ft radius surrounding it must make a DC 17 dexterity saving throw or take 2d8 piercing damage and by knocked prone. C’arlisx can then move up to half of its flying speed. (Can only be used while gargantuan)
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