Medium Humanoid, Chaotic Good
Armor Class 17 Splint
Hit Points 44 (5d10)
Speed 30 ft.
STR
19 (+4)
DEX
12 (+1)
CON
14 (+2)
INT
8 (-1)
WIS
10 (+0)
CHA
14 (+2)
Saving Throws WIS +3, CHA +5
Senses Passive Perception 10
Languages Common, Orc
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Dark Vision: 60st (Shades of grey)

Spellcasting. (Once a day)

Lay on hands (1A) Touch spell- As and action, heal 25 hit points daily. Spend five to remove status effect. (Already spent at start of session)

Divine Smite x3 (Special) - As a free action add 10 radiant damage to an attack, 3 time a day  

Cure Wounds (lv2) x2 (1A) Touch spell- As and action, heal 12 hit points (2D8+2), twice a day.  Additionally sacrifice 1 Divne Smith to heal 7 hit points (1D8+2 lv. 1)  

 

Actions

Attack Action. 

Action Melee Attack (2 attacks). Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 12 (2D6 + 4) [Slashing] damage. 

Action Ranged Attack. RangedWeapon Attack: +4 to hit, range 100/400 ft., 1 target. Hit: 7  (1D10+ 1) [Piercing] damage.

Reactions

Attack of Opportunity

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

Disadvantage on Stealth while in armor

CallumJB