Medium Aberration (Halfling), Chaotic Evil
Armor Class 13
Hit Points 32 (8d8)
Speed 35 ft., swim 30 ft.
STR
8 (-1)
DEX
17 (+3)
CON
10 (+0)
INT
5 (-3)
WIS
15 (+2)
CHA
4 (-3)
Saving Throws DEX +5
Skills Perception +4, Stealth +5
Damage Resistances Necrotic
Condition Immunities Charmed
Senses Darkvision 120 ft., Passive Perception 14
Languages Common
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Afflicted. If damage reduces Gollum below half his hit point maximum, Gollum becomes poisoned, his walking speed is doubled, and it can take the Disengage action as a bonus action.

Grappler.  Gollum has advantage on attack rolls against any creature grappled by him.

Keen Hearing. Gollum has advantage on Wisdom (Perception) checks that rely on hearing.

Sunlight Sensitivity. While in sunlight, Gollum has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 19 (4d8 + 3) piercing damage.

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 15 (2d12 + 3) bludgeoning damage.

Description

Gollum is a hideous creature with a wretched heart.  Tortured for hundreds of years by the ring, Gollum lost it to a nasty, tricksy hobbitses known as Bilbo Bagginses, and has desperately sought the ring ever since.

Previous Versions

Name Date Modified Views Adds Version Actions
8/7/2021 3:45:43 AM
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Habitat: MountainUnderdark

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