Pod Speed. While Aethermaw Whale is within 45 ft. of another Aethermaw Whale, it has an extra 20 feet of flying speed.
Pod Defense. While Aethermaw Whale is within 45 ft. of another Aethermaw Whale, it can use its bonus action to Dash.
Body of Magic. The Aethermaw Whale's body is magical, and any unarmed attack that it makes is considered magical for the purpose of overcoming resistances and immunities.
Body Slam. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 63 (8d12 + 15) Bludgeoning damage.
Stop, Slap, and Roll. If a creature or object is within 10 feet of the Aethermaw Whale, it may use its reaction to Slap the target with a +8 to hit, dealing 21 (4d8+5) Bludgeoning damage and moving the Whale 10 ft. directly away from the target. If the Whale is surrounded from all sides it does not move.
Description
Aethermaw Whales are the filter feeders of the sky, roaming in pods of 5 or more Whales and feeding off of harmful gasses in the air. These pods are made up of a singular family unit or close relatives, and move in a single file line through the air to create vacuum pockets behind one another and sucking air into their following whales' mouths. If attacked, the Aethermaw Whale(s) will attempt to flee or create a situation where the option of escape is at the highest likelihood of succeeding.
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