Gargantuan Beast, Neutral
Armor Class 12 Natural armor
Hit Points 325 (40d20 + 125)
Speed 20 ft.
STR
21 (+5)
DEX
10 (+0)
CON
19 (+4)
INT
16 (+3)
WIS
9 (-1)
CHA
10 (+0)
Saving Throws STR +7, CON +6
Damage Resistances Bludgeoning
Senses Darkvision 10, Passive Perception 9
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Pod Speed. While Aethermaw Whale is within 45 ft. of another Aethermaw Whale, it has an extra 20 feet of flying speed.

Pod Defense. While Aethermaw Whale is within 45 ft. of another Aethermaw Whale, it can use its bonus action to Dash.

Body of Magic. The Aethermaw Whale's body is magical, and any unarmed attack that it makes is considered magical for the purpose of overcoming resistances and immunities.

Actions

Body Slam. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 63 (8d12 + 15) Bludgeoning damage. 

Reactions

Stop, Slap, and Roll. If a creature or object is within 10 feet of the Aethermaw Whale, it may use its reaction to Slap the target with a +8 to hit, dealing 21 (4d8+5) Bludgeoning damage and moving the Whale 10 ft. directly away from the target. If the Whale is surrounded from all sides it does not move.

Description

Aethermaw Whales are the filter feeders of the sky, roaming in pods of 5 or more Whales and feeding off of harmful gasses in the air. These pods are made up of a singular family unit or close relatives, and move in a single file line through the air to create vacuum pockets behind one another and sucking air into their following whales' mouths. If attacked, the Aethermaw Whale(s) will attempt to flee or create a situation where the option of escape is at the highest likelihood of succeeding.

Monster Tags: Misc Creature

Chillanda

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