Large Aberration, Chaotic Neutral
Armor Class 13 (natural armor)
Hit Points 120 (14d10 + 42)
Speed 40 ft.
STR
18 (+4)
DEX
16 (+3)
CON
16 (+3)
INT
12 (+1)
WIS
12 (+1)
CHA
15 (+2)
Saving Throws CHA +5
Skills Deception +6, Perception +6, Stealth +6
Damage Resistances Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Frightened, Poisoned
Senses Darkvision 60 ft., Unknown Telepathic tracking 60ft, Passive Perception 11
Languages Common, Telepathy 60
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Avoidance. If the displacer beast is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Displacement. The displacer beast projects a magical illusion that makes it appear to be standing near its actual location, causing attack rolls against it to have disadvantage. If it is hit by an attack, this trait is disrupted until the end of its next turn. This trait is also disrupted while the displacer beast is incapacitated or has a speed of 0.

Far Realm Phasing. The Aberrant Displacer may move through solid objects as if they we're difficult terrain but must end its movement in an open space or be shunted to the nearest available space and take 1d6 damage per 10feet of solid object or terrain. Targets grappled by the displacer are safely moved no matter the distance.

Actions

Multiattack. The displacer beast makes two attacks with its tentacles.

Tentacle. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 3 (1d6) piercing damage.

Tongue Lash. (20ft) Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage. The target successfully hit is grappled and pulled 20 feet next to the Aberrant Displacer.

Poison Barb. (20ft) Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 4 (2d4) Poison Damage. Targets struck by the barb must make a con save dc 15 or become paralyzed for 1 minute, targets may make a save at the end of their turn to end the condition.

Description

This monstrous predator takes its name from its ability to displace light so that it appears to be several feet away from its actual location. A displacer beast resembles a sleek great cat covered in blue-black fur. However, its otherworldly origins are clear in its six legs and the two tentacles sprouting from its shoulders, both ending in pads tipped with spiky protrusions. A displacer beast’s eyes glow with an awful malevolence that persists even in death.

Twisted origins. Displacer beasts roamed the twilight lands of the Feywild for ages, until they were captured and trained by the Unseelie Court. The warriors of the court selectively bred the beasts to reinforce their ferocious and predatory nature, using them to hunt unicorns, pegasi, and other wondrous prey. However, on rare occasion one finds its way into other realms and becomes twisted by its new surroundings. The Aberrant Displacer is a fearsome predator warped by the far realms and excessively intelligent at hunting down prey.

Love of the Kill. Displacer beasts kill not just for food but also for sport. They target prey even when not hungry, often toying with their victims to entertain themselves until they are ready to eat. After killing its prey using its tentacles, a displacer beast drags the corpse to a quiet place where it can feed without distraction.

Displacer beasts hunt alone or in small prides that demonstrate skill at setting ambushes. A single beast will strike and withdraw, luring prey into a densely wooded area where its packmates wait. Packs of displacer beasts hunting near trade roads recall the frequency and schedule of regular caravans, laying down ambushes to pick off those caravans.

Prized Guards and Pets. Intelligent evil creatures favor displacer beasts as pets, but a displacer beast enters such an alliance only if it appears beneficial. A displacer beast might guard a vault or act as a bodyguard for a prominent individual.

Habitat: Forest

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