Mimicry. The Awakened Skin Walker can mimic any voice it has heard or experienced through Detect Thoughts or other mind reading means. They can say any phrase or sentence through the voice even if they have not heard the voice say that specific phrase. A creature that hears the sounds can tell they are imitations with a successful DC 19 Wisdom (Insight Check). These voices can also be used to cast calm emotions at will as a reaction.
Skin Walker's Telepathy. The Awakened Skin Walker can cast Detect Thoughts at will as a reaction.
Spellcasting. The Skin Walker is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The Skin Walker has following wizard spells prepared:
Cantrips (at will): light, mending, prestidigitation, ray of frost
1st level (4 slots): chromatic orb, expeditious retreat, mage armor
2nd level (3 slots): alter self, hold person, knock
3rd level (3 slots): blink, fireball, [spell]slow/spell]
4th level (3 slots): polymorph, stoneskin
5th level (1 slot): telekinesis
Multiattack. The Awakened Skin Walker makes two attacks.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 13 (2d8 + 4) Piercing damage.
Bash. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 13 (2d8 + 4) Bludgeoning damage.
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