Large Beast, Unaligned
Armor Class 12
Hit Points 19 (3d10 + 3)
Speed 30 ft., Swim 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
12 (+1)
INT
1 (-5)
WIS
10 (+0)
CHA
3 (-4)
Senses Blindsight 10 ft., Passive Perception 10
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) piercing damage.

Constrict. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) bludgeoning damage, and the target is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the snake can't constrict another target.

Description

Appearance. The common constrictor snake is plain green or brown with speckled or mottled markings. They can grow to up to 20 ft. in length with some reports of specimens as large as 30 ft. although this is rare.

Habits. Constrictors lie in wait in trees or undergrowth for suitable prey (small or medium creatures) to pass by. They wil also climb trees or raid burrows seeking an easy meal. Although seemingly slow moving they attack swiftly wrapping their bodies around the victim and crushing the life from them before devouring them whole.

Monster Tags: Misc Creature

Habitat: ForestGrasslandSwampUnderwater

PlantagenetKW

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