Large Beast, Unaligned
Armor Class 14 (natural armor)
Hit Points 50 (7d10 + 10)
Speed 50 ft.
STR
18 (+4)
DEX
15 (+2)
CON
18 (+4)
INT
3 (-4)
WIS
14 (+2)
CHA
10 (+0)
Skills Perception +3, Stealth +4
Senses Passive Perception 13
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Multiattack. The alpha dire wolf makes two attacks: Either two with its bite or one with its Bite and one with its Rip And Tear.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Rip And Tear. Melee Weapon Attack: one target. Hit: 10 (2d8 + 4) This attack can only be done on and is an automatic hit on a creature who has just been bitten by the alpha dire wolf.

Monster Tags: Misc Creature

Habitat: ForestHill

jjuster

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