Chameleon Carapace. The blue zezir can change the color of its carapace to match the color and texture of its surroundings. As a result, it has advantage on Dexterity (Stealth) checks made to hide.
Mimicry. The blue zezir can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful DC 16 Wisdom (Insight) check.
Multiattack. The zezir makes three attacks, one with its bite and two with its claws.
Bite. Melee Weapon Attack: +9 to hit, reach 10ft., one creature. Hit: 15 (2d10 +5) piercing damage.
Claws. Melee Weapon Attack: +9 to hit, reach 5ft., one creature. Hit: 11 (2d6 +5) slashing damage.
Description
Blue zezir are larger cousins of the red zezir. They live mostly in mountainous areas where they hunt smaller preys and compete for food with wyverns. Their favorite meal include tarek, aarakocra or baazrag. Blue zezir usually hunt in duo, choosing a mate for life. Every few month the couple of zezir is migrating to new hunting ground when food is getting scare. They are direct hunter once the hunt is on, but make clever use of their natural hunting abilities. They wait in ambush, adopting the tone of the general surrounding to hide their presence and use their capacity to imitate sounds to lure preys. Once they have designated a target, they stick to it, ganging up on it and ignoring other distractions.
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