Large Monstrosity, Chaotic Evil
Armor Class 18 (natural armor)
Hit Points 56 (8d10 + 16)
Speed 40 ft.
STR
18 (+4)
DEX
16 (+3)
CON
14 (+2)
INT
9 (-1)
WIS
12 (+1)
CHA
8 (-1)
Saving Throws STR +7, DEX +6, CON +5
Skills Perception +4, Stealth +6
Damage Resistances Necrotic, Psychic
Damage Immunities Cold
Condition Immunities Charmed, Frightened
Senses Blindsight 60 ft. (blind beyond this range), Darkvision 60 ft., Passive Perception 14
Languages Understands all languages it knew before becoming a wendigo
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Regeneration. The wendigo regains 2d4 hit points at the start of its turn if it has at least 1 hit point.

Actions

Multiattack. The wendigo makes two attacks.

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 16 (3d8 + 3) piercing damage.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 17 (4d6 + 5) slashing damage.

Previous Versions

Name Date Modified Views Adds Version Actions
8/4/2021 11:08:52 PM
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1
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8/8/2021 8:58:46 PM
4
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2
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Monster Tags: monstrosity

Habitat: ForestMountainSwamp

AngryDragon23

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