Large Construct, Unaligned
Armor Class 15 natural
Hit Points 52 (7d10 + 14)
Speed
STR
18 (+4)
DEX
11 (+0)
CON
15 (+2)
INT
1 (-5)
WIS
6 (-2)
CHA
1 (-5)
Damage Immunities Poison, Psychic
Senses Blindsight 120, Passive Perception 8
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The Animated Ballista is incapacitated while in the area of an antimagic field. If targeted by [Tooltip Not Found],  Ballista must succeed on a Constitution saving throw against the caster's spell save DC of fall unconscious for 1 minute. 

Conjured Bolts. The Animated Ballista does not require bolts. Instead, it conjures magical bolts that disappear after striking its target. This trait no longer functions when the Animated Ballista is killed. 

False Appearance. While the Animated Ballista remains motionless, it is indistinguishable from a normal ballista. 

Actions

Ballista Bolt. Ranged Weapon Attack: +6 to hit, range 120 ft., one target. Hit: 20 (3d10 + 4) [piercing] damage.

Monster Tags: construct

Shadow_of_Jackal

Comments

Posts Quoted:
Reply
Clear All Quotes