Armor Class
16
No Armor
Hit Points
65
(11d8 + 11)
Speed
30 ft.
STR
11
(+0)
DEX
17
(+3)
CON
13
(+1)
INT
11
(+0)
WIS
16
(+3)
CHA
10
(+0)
Saving Throws
DEX +5, WIS +5
Skills
Deception +4
Senses
Passive Perception 13
Languages
Any two languages
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Unarmored Defense. While the adept is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
Actions
Multiattack. The strutter makes three melee attacks: two with its cane and one with its unarmed strike.
Cane. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 86(1d6 + 3) piercing damage.
Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage. If the target is a creature, the adept can choose one of the following additional effects:
- The target must succeed on a DC 13 Strength saving throw or drop one item it is holding (Caner's choice).
- The target must succeed on a DC 13 Dexterity saving throw or be knocked prone
Reactions
Parry. The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.
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